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Add Prototyping to your RSS Reader:
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| Your request for Prototyping multimedia returned limited or no results. The request has been expanded to include Software Development Methodologies multimedia.
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| 6 Matches |
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An Innovative Approach to Application Lifecycle Management
| sponsored by Hewlett-Packard Company
PODCAST:
The podcast will discuss how your organization can get beyond "quality management as usual" and make the move to the real application lifecycle.
Posted: 18 Dec 2008 | Premiered: 17 Dec 2008
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Five views of software testing
| sponsored by Hewlett-Packard Company
WEBCAST:
In this webcast senior software testers Scott Barber and Karen N. Johnson discuss the details of the five schools, describe what they entail, and review their pros and cons.
Posted: 17 Dec 2008 | Premiered: Available On Demand
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The Positive Impact of Agile Development in a Down Economy
| sponsored by Rally Software Development Corp.
PODCAST:
With real life agile ROI case studies from large companies, this podcast provides an understanding of the benefits and impacts of adopting Agile practices.
Posted: 04 Nov 2008 | Premiered: 03 Nov 2008
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Agile Development: Avoiding the Five Ways to Fail When You Scale Agile
| sponsored by VersionOne Inc.
WEBCAST:
View this Webcast and explore critical recommendations for leaders of organizations moving to full-scale agile development.
Posted: 23 Sep 2008 | Premiered: Available On Demand
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The pros and cons of automated software testing
| sponsored by IBM
VIDEO:
In this Videocast, you will discover how automated testing can be used during software development, particularly agile software development.
Posted: 18 Sep 2008 | Premiered: 17 Sep 2008
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Lifecycle APM: Monitor, Diagnose & Prevent Performance Issues
| sponsored by dynaTrace software, Inc.
VIDEOCAST:
In this demo, learn how to proactively monitor the performance and stability of your mission-critical software applications throughout the entire software application lifecycle, and how to rapidly diagnose and resolve problems should they occur.
Posted: 27 Jun 2008 | Premiered: 27 Jun 2008
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PROTOTYPING DEFINITION (continued):
is built, tested, and then reworked as necessary until an acceptable prototype is finally achieved from which the complete system or product can now be developed. 2) In prototype-based programming, a prototype is an original object; new objects are created by copying the prototype. 3) In hardware design, a prototype is a "hand-built" model that represents a manufactured (easily replicable) product sufficiently for designers to visualize and test the design. The word prototype
Prototyping definition sponsored by SearchCIO-Midmarket.com, powered by WhatIs.com an online computer dictionary
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